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Inside Out Olympic Hunt 2

Uppow JSC — kids' Olympic Hunt series, part 2

Project overview

Part two of the Olympic Hunt series for Uppow JSC: Joy, Sadness and Mei Mei run through olympic-themed mini-games — a tornado on the racetrack, an ice-hockey showdown and HUD-style overlays that read like level changes. Nine minutes chaptered so it never feels long.

My role
Editing, chapter structure, sound design
Tools
Premiere Pro, After Effects
Year
2025
Inside Out Olympic Hunt 2

Part two of the Olympic Hunt series for Uppow JSC raises the stakes: Joy, Sadness and Mei Mei run through olympic-themed mini-games — a tornado tearing up the racetrack, an ice-hockey showdown — with HUD-style overlays that make nine minutes feel like leveling up through a game.

My approach

This chapter doubles down on structure. Every mini-game is its own episode inside the episode: distinct intro sting, its own tempo, its own sound palette. The edit connects chapters with HUD-style transitions so the runtime reads like progressing through levels.

Engagement and experience

Kids always know where they are in the series of games — that orientation is what lets the video run long without losing them. Music swaps at every chapter boundary reset attention before it can drift, and each game ends on a celebration.

Solving real needs

Nine minutes is long for kids’ content — unless it’s chaptered. The structure gives parents and teachers flexible stopping points, while the hunt through-line keeps the whole thing feeling like one continuous adventure.

Child-centered design

Familiar faces from beloved films, game rules readable in seconds, and outcomes shown through big expressive reactions rather than dialogue. Fast moments never hide anything important.

A tool for teachers & parents

Nine structured minutes make it an easy fill for longer breaks — PE warm-ups, rainy-day recess, or a full wind-down block at home.

Conclusion

Inside Out Olympic Hunt 2 proves kids’ content doesn’t need to be short — it needs to be structured. Familiar characters, clear chapters and constant momentum make nine minutes fly.

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